Game design document demo
- Nathan Kerswill
- Nov 20, 2015
- 1 min read
Version:
Date:
Engine/Software:
STEP 1: IDEA
Idea: Set during th end of the american frontier, a former bandit/outlaw has his family gets taken ransom by the government so that he will work for them. he is then forced to take down the remaining three members of his former gang.
third person shooter in an open world emviroment. Allows player to freely explore the enviroments of western US and mexico by horse back and by foot. Uses a game mechanic that allows you to slow down time and mark your shots on enemies. It will also make use of a moral choice systme that will effect both single and multiplayer gameplay.
Stand Alone Game Enviroment/Level Design
Open world with deserts canyons and mountainous regions. uses a weather system incuding seasons with rain and snow.
Software:
Description:
STEP 2: SETTINGS, THEME AND LOCATION
Enviroment Settings:
Key Locations:
STEP 3: PROJECT PURPOSE
I Want to Create:
I Want to Learn or Improve:
I Want the Player to Experience the Following:
STEP 4: FEATURES
Feature List:
STEP 5: PHOTO/VIDEO PREFERENCE AND RESEARCH
Photo Reference:
Architecture reference
Enviroment reference
Light reference
Prop refernece
Inspiration reference
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