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Game design document demo

  • Writer: Nathan Kerswill
    Nathan Kerswill
  • Nov 20, 2015
  • 1 min read

Version:

Date:

Engine/Software:

STEP 1: IDEA

Idea: Set during th end of the american frontier, a former bandit/outlaw has his family gets taken ransom by the government so that he will work for them. he is then forced to take down the remaining three members of his former gang.

third person shooter in an open world emviroment. Allows player to freely explore the enviroments of western US and mexico by horse back and by foot. Uses a game mechanic that allows you to slow down time and mark your shots on enemies. It will also make use of a moral choice systme that will effect both single and multiplayer gameplay.

Stand Alone Game Enviroment/Level Design

Open world with deserts canyons and mountainous regions. uses a weather system incuding seasons with rain and snow.

Software:

Description:

STEP 2: SETTINGS, THEME AND LOCATION

Enviroment Settings:

Key Locations:

STEP 3: PROJECT PURPOSE

I Want to Create:

I Want to Learn or Improve:

I Want the Player to Experience the Following:

STEP 4: FEATURES

Feature List:

STEP 5: PHOTO/VIDEO PREFERENCE AND RESEARCH

Photo Reference:

Architecture reference

Enviroment reference

Light reference

Prop refernece

Inspiration reference

 
 
 

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