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NATHAN KERSWILL



Life drawing
I did a life drawing session were i spent 10 minutes on the first set of drawings and 15 on the last few. I found that I was better at...
Evaluation
When developing my game concept I looked at games such as Ori and Limbo. I liked how their games played and how the character was...


Game engines
A game engine is the foundation of a game. It is the framework that allows game developers to create and edit the content of a game. The...


Concept artwork
When looking at the layouts of proffesional concept art I found this image. I noticed how the artist had chosen not to focus on the...


Finished game
In the coding I used a different method to activate the character animations. Instead of using the on moved option I chose on key...


3D game engine
This was my finished 3D design. I made this before I made my map in my 2D game. I did not stick to the initial design in the environment...


Map design
These are my finished map designs I chose a block colour design. I drew the environments using strait lines in Photoshop and then filling...


Experimentation
These two animations were for my Yang character. The first version looked like it made the character too agile and I did not want that I...


Use of concept art
Concept art is a key component in the creation of a game. It is used as a way of putting an idea on paper giving the game developer a...


Character design
When getting a colour pallet for each character I looked at the game Ori and the blind forest. I like the colours used because I feel...
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