3D game engine
- Nathan Kerswill
- Dec 18, 2015
- 1 min read
This was my finished 3D design. I made this before I made my map in my 2D game. I did not stick to the initial design in the environment but it had a large influence on my 2D landscape. For the assets I downloaded some of Epic games free assets on the official unreal site. Other assets I made in unreal by combining different assets. I added effects like moss to the rocks by using the brush tool and making slight changes in colour. I found that I liked the finished product but if I were to do it again I would fix the issue were the water would not render correctly.


This was my 1st 3D environment but due to technical problems I lost the finished product. I got this screen shot off of a passive recording software on my computer there for it is extremely low quality.I liked the finished product in this design for it rendered correctly and the water was animated. If I were to make this again I would make sure to keep multiple save so i would not lose my work again
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