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NATHAN KERSWILL



Planning
I decided to make my 3D animation out of wood. I could not decide whether I wanted to make a pterodactyl or a dragon so I asked my little...


Hand drawn animation
When researching hand drawn animations I found an artist called Jake Clark. He is the lead artist in an indie game called cup head. Every...


Mechanical animation
When doing ideas research I found some mechanical toy designs. I liked the idea of this and did some further research on the production....


2 and 3D artists.
Simon Weaner is a concept artist working for the Quebec, Canada based company VOLTA. He uses a matte painting method and has developed...


Life drawing
I did a life drawing session were i spent 10 minutes on the first set of drawings and 15 on the last few. I found that I was better at...
Evaluation
When developing my game concept I looked at games such as Ori and Limbo. I liked how their games played and how the character was...


Game engines
A game engine is the foundation of a game. It is the framework that allows game developers to create and edit the content of a game. The...


Concept artwork
When looking at the layouts of proffesional concept art I found this image. I noticed how the artist had chosen not to focus on the...


Finished game
In the coding I used a different method to activate the character animations. Instead of using the on moved option I chose on key...


3D game engine
This was my finished 3D design. I made this before I made my map in my 2D game. I did not stick to the initial design in the environment...
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